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Hi.
I have a human animation cycle for 3 seconds. Is it possible to make the "nCloth" animation cyclic(specifically, in my case, pants) , so that the end and beginning of the animation coincide?
I have one idea. Make a locator for each vertex. Bake the locators along the ncloth movement trajectory and in a new animation layer make the beginning and end the same through interpolation.
Is there an easier way?
Solved! Go to Solution.