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04-26-2017
04:14 AM
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Is there some way to make Offset node work as a world space transform not only for position data but also for rotation and scale?
It would allow to have w locator to move mash around - and picking proper place somewhere in the middle of the node hierarchy it would simplify many effects.
My case:
- I use instancer
- I move and rotate insacer to the proper place in the scen
- I can't use "orient"node to orient geometry to camera
Any hints on that ?
Regards
JGrobelny
Solved! Go to Solution.
