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Hello!
I'm using Maya fluids to simulate clouds. In my scene, I want an object to fly through the clouds, causing the clouds to react. I've got the look that I want with the clouds, but I'm not sure how to stop them from rising and constantly moving. I want the clouds to be essentially static, maybe with some very slight movement, but then as the object flies through, they'll react appropriately. I've got an initial state that I like (not shown in the video below), but once I start the animation they rise like smoke. I can't cache the simulation and then hold it on a specific frame because I need them to be active so that they'll react to the object realistically. I also don't want to cache it and hold the frame until the object passes through, because then it'll look weird for the clouds to be stuck in a position, then suddenly all start to rise immediately.
I fiddled with settings and googled around, but I can't get anything that does what I'm looking for. Any help or suggestions would be massively helpful. Here's a video of the closest I've been able to get to what I want:
Solved! Go to Solution.