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I'm trying Maya 2016 and before I did any service pack updates I made a simple bifrost scene and it worked great. Maya did freeze later as I was working in it and decided to get the service pack 5 update. Now I get the error:
// Error: line 1: (Mayatomr.Geometry) : bifrostLiquid1MeshShape: mesh has no faces, ignored //
I start with a new scene. Add a sphere and with it selected I choose Bifrost-->Create-->Liquid. It emits just as expected and looks great as points on the screen.
I then choose Mental Ray for the render and get the error message above plus the render is black. Even if I enable bifrost meshing I get the error. Has anyone else ran into this problem or is there something I'm missing? Prior to the service pack update things seemed to work.
Solved! Go to Solution.