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Best Approach for Target Shape of Instances

Best Approach for Target Shape of Instances

MikeVerta
Enthusiast Enthusiast
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Best Approach for Target Shape of Instances

MikeVerta
Enthusiast
Enthusiast

What's the best way to approach this?

 

I have an logo made up of approx. 9,000 cubes, stacked and arranged to spell a word.  I want those cubes to individually fly in and assume their final positions.  I assume this is and instanced particle thing, but I'm not sure of the workflow.  The final shape isn't a grid, it's sort of organic.

 

Would love to hear guru's thoughts on this...!

 

Thanks!

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sepu6
Advisor
Advisor

You could do it with particles (goal) or you could use more of a procedural system, like Mash or Bifrost for it.