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Z axis breaks when mirrored

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lpoweredgiraffe
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Z axis breaks when mirrored

Hey gang, been running into a strange issue lately where if I mirror a joint (scale X -1), its pivot breaks, but only the Z axis. Freezing transformations/centering pivot does not work, and I am transforming in object mode, not world. I have even tried resetting my preferences to no avail. I don't remember having this issue before last night. Is there any way to fix this?

Also: this is affecting geometric objects, too, not just joints.

 

EDIT: nevermind.... apparently this is just always how it's been and in my handful of years of using Maya I've just never noticed. So.

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