one more question about mirroring. why clavicle bone is not mirrpred correctly but all other bones are?
here is file maya
https://drive.google.com/open?id=10ZcbwnZUOg8vaEsaq2VgimT8Sa8BdiRM
and here is video
https://www.youtube.com/watch?v=Yt1xTPobkhI&feature=youtu.be
Solved! Go to Solution.
Solved by mspeer. Go to Solution.
Hi!
Joints are not "really" mirrored.
Compare values for Joint -> Joint Orient.
All joints/bones are affected down the hierarchy (see also forearm)
Hi!
They are mirrored properly:
Please read the Maya Online Help / Documentation for more details about Option Mirror function "Behavior" vs "Orientation".
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