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Urgent! Trouble with Exporting Blend Shapes to FBX
Not applicable
11-12-2015
02:57 AM
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Dear Autodesk community,
We're a group of students working on a game project (realized within Unity3D Engine) and we encounter a serious problem.
We can't bake our animations with Blend Shapes into FBX Files.
The animation does neither work in Unity3D nor when reimporting the FBX into Maya.
We used "Edit -> Keys -> Bake Simulation"
Unless we manage to fix it this issue might be game-breaking
We're looking forward to your responses,
Best regards
Team Valhalla