So I have a group and an object inside the group. Both have animation because the object was animated to fix some of the animation of the group. So I need to somehow merge all the animation into the object because I have to get rid of the group. How can achieve this?
Solved! Go to Solution.
Solved by Kahylan. Go to Solution.
hi!
Here is how you can do this:
1) create a locator in worldspace
2) parent constrain the locator to your object in the group, make sure "maintain offset" is off, so it snaps to the object
3) in the Animation toolset use "Key -> Bake Simulation" on the locator to bake the animation onto it.
4)Delete the parent constraint and check if the animation is correct
5)Unparent the object and delete the group
6) constrain your object to the locator and delete the animation on the object
7)use "Key -> Bake Simulation" on the object to bake the animation onto it.
8) delete the locator
I hope it helps!
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