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Unable to constrain object to motion path

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kathal-2
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Unable to constrain object to motion path

kathal-2
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Hey! I'm new to Maya, coming from about six years of experience using Blender. I have an assignment where I'm to animate a rocket following a path. However, when I try to constrain the rocket to the motion path, I get the following error:

 

`//Error: line 0: Rocket.rotateOrder already has an input connection.`

 

I don't see any keyframes in the timeline or the graph editor, and I've already deleted all of the keyframes in the project with Edit > Keys > Delete Keys. Wherever I look, the transform attributes have a black background, telling me that there are no keyframes present.

 

I called in the year two students and we're all stumped. They said I'm probably better off starting over entirely.

 

Why can't I constrain the rocket to the motion path? Is there any way to salvage this project? I've attached the project files to this post.

 

Thank you so much!

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Unable to constrain object to motion path

Hey! I'm new to Maya, coming from about six years of experience using Blender. I have an assignment where I'm to animate a rocket following a path. However, when I try to constrain the rocket to the motion path, I get the following error:

 

`//Error: line 0: Rocket.rotateOrder already has an input connection.`

 

I don't see any keyframes in the timeline or the graph editor, and I've already deleted all of the keyframes in the project with Edit > Keys > Delete Keys. Wherever I look, the transform attributes have a black background, telling me that there are no keyframes present.

 

I called in the year two students and we're all stumped. They said I'm probably better off starting over entirely.

 

Why can't I constrain the rocket to the motion path? Is there any way to salvage this project? I've attached the project files to this post.

 

Thank you so much!

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kathal-2
in reply to: kathal-2

kathal-2
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Accepted solution

Fixed this! All I had to do was go to Windows > Node Editor, Click on "Input and output connections" in the top left of the window, and delete the existing "Path" node. Strange! I'm figuring things out though.

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Fixed this! All I had to do was go to Windows > Node Editor, Click on "Input and output connections" in the top left of the window, and delete the existing "Path" node. Strange! I'm figuring things out though.

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