- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I have been doing this facial rig for this character and everything has been going well until I noticed that the character gets a bit of a pelican jaw. I tried to fix it, but I keep creating new problems throughout the process. So I was how I could fix this efficiently.
Also
I want to animate my facial controls without using the slider, but while keeping it at the same time
Right now I am unable to animate the facial rigs unless I use the slider that I set the driven key to. I want to be able to animate both the facial rigs and sliders for animation.
I also noticed blue tags near the translate attributes in the channel box for the NURBS that I have set a driven key to.
Thank you
Solved! Go to Solution.
Link copied