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Shadows on rig black

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761jackblanchard
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Shadows on rig black

Sometimes on the rigs I animate the shadows on them will turn pitch black for a bit, but it usually goes away eventually. Does anyone know what causes this and how to prevent it?

 

:penguin:

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What you're describing sounds like it could be locked normals. If you unlock the normals on the origShape for your mesh, that would fix it. 

 

It might also be that your lighting/viewport settings are wrong.

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