Community
Maya Animation and Rigging
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya animation topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Rigging character from Mixamo / spine matching problem

1 REPLY 1
SOLVED
Reply
Message 1 of 2
moiamy
369 Views, 1 Reply

Rigging character from Mixamo / spine matching problem

Hello

I have imported a model from Mixamo and try to rig it inside Maya Human Ik., because my blending inside Trax is not working and I guess  because this rigging phase misses.

 

But for the spine Maya Human Ik asks for 9 bones and I have only 3 (I don't consider the hip joint)

 

Is there a way to overcome that ? 

Thanks

Fransua

 

maya forum spine.png

Tags (2)
1 REPLY 1
Message 2 of 2
moiamy
in reply to: moiamy

Ok it was also an easy one. Just reference the first bones of the spine sequence like explained in this video 

 

But stangely, after I have applied "source -> control rig" in the Human Ik, I lost all previous animations in the trax editor.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Technology Administrators


Autodesk Design & Make Report