Hello, i have been struggling with this rig for days now to no end.
How would one rig and achieve an animation for a gym strap (see picture attached) to start from a flat strap and comes in to go through the hole and then wrap back around.
2 methods i have tried and the same issues i have faced:
1. Ribbon Rigging method, gets a nice deformation but no rotation controls. ribbon rigging method stretches the mesh which would just destroy all my UVs.
2. Bone Rig/Spline IK method, has rotation but get weird deformations when it the joints get too close with each other(it would almost be touching). also this methods dosent give me a smooth curve.
The main issue is keeping the shape of the logos and getting a nice, curved deformation.
If anyone has any ideas it would be gladly appreciated!