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I'm trying to find info on the Pose editor.
1) When you create a blendshape for the pose editor can you safely switch its deformation order? or is it always used as the last deformer? Do you need to change the order before making Interpolators or does it matter?
2)Can I save the poses I sculpt out as geometry or only as shape data?
3)How would I bring in pre-generated corrective shapes? Is it just a matter of connecting the shapes to the blendshape in the right order is there some other trick?
Solved! Go to Solution.