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Please, I need help! These is an export issue

Anonymous

Please, I need help! These is an export issue

Anonymous
Not applicable

Hi, i'm a senior working on my thesis and i'm making a fighting game. I have everything done including animations but here is my problem. The animations won't play in unity. 

I have exported test animations from other models i've made but the current models i have won't play in unity. I don't know what i'm doing wrong. I'm tired and frustrated and my semester is almost up please ,help me. NO, i can't use the test models because they are low poly test models and i am not spending time to do the animations because I wouldn't have the time.

I don't know what i'm doing wrong or how to fix it. I've never had this problem before.

the only error i get is for when i export my animation files

"The plug-in has changed some animation curves tangents type to Auto to ensure interoperability. This mode change will not affect the animation curves' values"

Like i said i've exported from maya to unity before but this is the first time i've gotten this problem. I've linked both my file and a screenshot of the error i'm getting

 

https://drive.google.com/file/d/1i9vFbtXEgwmcXpl2PtfmjrgdJi5e6st2/view?usp=sharing

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gautham.chandran47
Advisor
Advisor

that error you're getting is not the culprit. It's just changing the interpolation of animation values which in no ways prevent the animation from playing.  You might need to take a closer look at the character setup.



Goutham Chandran
Cinematic Animator | Rockstar Games
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Anonymous
Not applicable

Ok, is there any idea what I should look at I can link the idle animation file if you need it.

I have made custom rigs before in maya so I don't understand this issue.

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