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Apologies in advance for what is probably a real noob question( at least part of me hopes it is). I have built a rig and skin bound it . The rig works but when i go in to adjust the skin weights the joints dont come up in the paint weights dialog box and the model does not display the customary black and white/ color areas of influence. The model has had its history deleted and was worked on in both obj and fbx formats, Even applied a Maya auto-rig to the geo (which works) but still cant see any areas of joint influence. Also do not see any influence when selecting specific edges/verts in the component editor under the smooth skin menu.Please refer to the screen shots Again apologies for the rookie question and any time answering this question is appreciated.
Solved! Go to Solution.