I've selected my entire skeleton, body and eyes using Outliner and clicked bind skin.
Done half of work with weight painting during last two days.
Than i spotted lack of couple joints from both ears in Paint Skin Weights Tool window.
Maybe before binding skin the selection of skeleton wasn't complete?
I've dragged cursor from top to bottom. Ears weren't unwraped? Not sure if it is the cause.
Anyway,
What can I do now?
Is there a way to add those joints without disturbing my previous work?
To add as new bare ones?
pls help
Solved! Go to Solution.
Solved by keith112. Go to Solution.
Hi,
So if you do this
1) Select your mesh
2) Select your bones
3) Go to the rigging menu
4) Skin.Edit Influences> Add influence (GO into the options First before clicking add influence)
5) Have Lock weights ticked -----why? - If you leave unchecked Maya will redistribute your weights.
hope this works for you.
Wow! this helps a Lot! I've had multiple issues with this in the past and had no idea how to fix it. Thank you for showing this.
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