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I just completed the finishing touches on weight painting my rig. An hour or so later, I have just opened up my scene to find that the main mesh is no longer moving with the skeleton. The eyes, teeth, gums, and tongue are, but the main body no longer has a bindPose on it.
The last things I did before closing the file were put the geometry and skeleton into separate layers, and export the geometry as an OBJ so I could work on the textures in Substance Painter. I really don't want to have to redo the past 2-3 hours of weight painting. Is there any way I can fix this? I am attaching the scene file below.
Thank you in advance for any help.
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