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Maya character squat problem

6 REPLIES 6
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Message 1 of 7
anjam2478
277 Views, 6 Replies

Maya character squat problem

I want to my character squat down, but he only stretches the legs down. Anyone know how I can fix it?

6 REPLIES 6
Message 2 of 7
mcw0
in reply to: anjam2478

You need to set up an IK system on the legs.  IK is for holding the end joint in place.

Message 3 of 7
anjam2478
in reply to: mcw0

Thank you for answer. I have IK on right and left leg. Where I must put IK for character squat? I tryed put IK on some places on back and on pelvis, but thats not make my character squat down.

Message 4 of 7
jmreinhart
in reply to: anjam2478

There's a few things you can check:

Make sure that your ikHandle is setup to go from your hip to your ankle, 

Make sure that the joints that you want to be driven by the ik setup don't have any other incoming connections like constraints.

Make sure that the joints that are visible are the ones that are affected by the ik (in case you have any ik fk switch setup).

 

If everything looks like it should work try setting up a simple two bone ik setup with a control for the hip and the ankle in a separate scene, that should help you to figure out which part you are setting up incorrectly in your full rig.

 

Message 5 of 7
mcw0
in reply to: anjam2478

In that case, check that your leg joints have a slight bend at the knee. If not, you have to set the preferred angle for the knee joint to bend.

Message 6 of 7
anjam2478
in reply to: jmreinhart

I put parent controller on hip joint. Now, character can squat down, but upper body not follow it. Other problem is when I click undo the legs still stay up, when I click on timeline only than legs return to their original position.

Message 7 of 7
mcw0
in reply to: anjam2478

From your video, it appears you are translating the pelvis joint and not the controller. And it also shows that the pelvis joint is not constrained to your controller. Unless you are using the offset parent matrix.  Without seeing the hierarchy, it's hard to tell what is happening.

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