FK/IK leg glitching in animation when IK is enabled (Mixamo rig)
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello, I have a problem with my character rig. It was rigged/skinned with Mixamo and the controls were added through Mixamo Auto Control Rig v1.6.0
Everything works fine until I start animating a lower half of the rig, from hips to feet. A leg IK handle can be positioned fine but once I start playing the animation, it starts to randomly glitch, move in strange directions and switch between the IK and FK bones.
I tried to mess with the IK handle settings but with no luck. A documentation for Mixamo Auto Control Rig is nonexistant since it was discarded 2 years ago and I don't really know how to fix it since I'm a student and I have no idea what could be wrong.
Can anyone please look at the attached video and tell me what could be wrong?
Link copied