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Error occured: Maya file is empty when opened

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ssommerv2
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Error occured: Maya file is empty when opened

Greetings. I was working on an animation file earlier today and when I decide to open it again, I came across this error and an empty scene:Screen Shot 2023-02-27 at 3.03.41 PM.png

file -f -new;
// untitled
commandPort -securityWarning -name commandportDefault;
onSetCurrentLayout "General";

 

// Warning: file: /Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/filePathEditorRegistryPrefs.mel line 4: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'.

 

// Warning: file: /Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/filePathEditorRegistryPrefs.mel line 5: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' is invalid or is not designated 'usedAsFilename'.
// Warning: file: /Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/filePathEditorRegistryPrefs.mel line 6: filePathEditor: Attribute 'aiStandIn.dso' is invalid or is not designated 'usedAsFilename'.

 

// Warning: file: /Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/filePathEditorRegistryPrefs.mel line 7: filePathEditor: Attribute 'aiVolume.filename' is invalid or is not designated 'usedAsFilename'.

 

// AbcExport v1.0 using Alembic 1.8.3 (built Feb 16 2022 14:33:22)
evalDeferred "shaderBallRendererMenuUpdate";

 

// Warning: line 1: filePathEditor: Attribute 'aiStandIn.dso' and label 'Standin' have been saved already.
// Warning: line 1: filePathEditor: Attribute 'aiVolume.filename' and label 'VDB' have been saved already.
// Warning: line 1: filePathEditor: Attribute 'aiImage.filename' and label 'Image' have been saved already.
// Warning: line 1: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' and label 'IES' have been saved already.

 

import arnold
import mtoa
import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer()
updateRenderOverride;
// Bifrost: Pre-loaded mayaUsdPlugin to access proper Maya USD libraries.
// Loading Bifrost version 2.4.0.0-202202121141-d3627ed
// Bifrost: Loading library: Amino, from: Autodesk.
// Bifrost: Loading library: AminoMayaTranslation, from: Autodesk.
// Bifrost: Loading library: bif, from: Autodesk.
// Bifrost: Loading library: bifrostObjectMayaTranslations, from: Autodesk.
// Bifrost: Loading library: geometries, from: Autodesk.
// Bifrost: Loading library: fluids, from: Autodesk.
// Bifrost: Loading library: particles, from: Autodesk.
// Bifrost: Loading library: file, from: Autodesk.
// Bifrost: Loading library: mpm, from: Autodesk.
// Bifrost: Loading library: modeling, from: Autodesk.
// Bifrost: Loading library: nucleus, from: Autodesk.
// Bifrost: Loading library: simulation, from: Autodesk.
// Bifrost: Loading library: riv_types, from: Autodesk.
// Bifrost: Loading library: riv, from: Autodesk.
// Bifrost: Loading library: scatter_pack, from: Autodesk.
// Bifrost: Loading library: graphs, from: Autodesk.
// Bifrost: Loading library: usd_pack, from: Autodesk.
// Bifrost: Loading library: BifrostUSDMayaTranslation, from: Autodesk.
// AbcImport v1.0 using Alembic 1.8.3 (built Feb 16 2022 14:33:22)
updateRendererUI;

 

file -f -options "v=0;" -ignoreVersion -typ "mayaBinary" -o "/Users/gerlandepaul/Documents/maya/projects/default/scenes/edits/setup_anm01edit.mb";addRecentFile("/Users/gerlandepaul/Documents/maya/projects/default/scenes/edits/setup_anm01edit.mb", "mayaBinary");
requires "mtoa" "5.1.0";
requires -nodeType "bluePencil" -dataType "czLayerData" "bluePencil" "2.6.1";
requires "stereoCamera" "10.0";
updateRenderOverride;
requires "stereoCamera" "10.0";
// Error: line 0: The animCurveTU 'ray_ac_lf_footIK_auto_stretch' has no 'CGTarian_Ray_201??' attribute.
// Error: line 0: Node "ray_ac_lf_footIK_auto_stretch" has no attribute "CGTarian_Ray_201??".
// Warning: line 1237: The default image may not be modified. Use the -i/image flag instead.
// Warning: line 0: The mesh |basketball|Cube|CubeShape contains invalid or unused components. These can be cleaned up using the Mesh Cleanup dialog.
// Warning: line 0: Errors have occurred while reading this scene that may result in data loss.
//
// Please check the Script Editor for details.
// File read in 9.3 seconds.
// Error: line 0: Error reading file.
// Error: line 0: Error reading file.
// Viewport 2.0 floating point render target is turned on for color management.
saveShelf Custom "/Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/shelves/shelf_Custom";
// 1
saveShelf XGen "/Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/shelves/shelf_XGen";
// 1
// Saving preferences to : /Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/userPrefs.mel
// Saving window positions to : /Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/windowPrefs.mel
// Saving runtime commands to : /Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/userRunTimeCommands.mel
// Saving named commands to : /Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/userNamedCommands.mel
// Saving plug-in preferences to: /Users/gerlandepaul/Library/Preferences/Autodesk/maya/2023/prefs/pluginPrefs.mel
// Preferences saved. See Script Editor for details.
file -f -new;
// untitled
addRecentFile("/Users/gerlandepaul/Documents/maya/projects/default/scenes/edits/setup_anm02.mb", "mayaBinary");file -f -options "v=0;" -ignoreVersion -typ "mayaBinary" -o "/Users/gerlandepaul/Documents/maya/projects/default/scenes/edits/setup_anm02.mb";
// File read in 0.16 seconds.
// Error: line 0: Error reading file.
// Error: line 0: Error reading file.
// Viewport 2.0 floating point render target is turned on for color management.

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