I'm using trax Maya 2013 for sequencing my character action from a couple animation sets (walk then talk). My talk-set was generated from the HIK control rig and isnt causing trouble. The trouble I'm having is getting the other action to be a usable set. My walk is fbx, I characterized it and then baked it onto the the same HIK control rig that generated my talk-set. But when I select the keys and try to make a walk-set Maya tells me there are no keys for the set. Its baked onto the control rig that generated the set so I dont understand. How can I get this walk animation into an animation set if Maya isnt recogning them?