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Animation and Cameras

christophergainz
Participant
Participant

Animation and Cameras

christophergainz
Participant
Participant

Hello what is the easiest way to create a turntable animation (preferably where the base of the character rotates and not a camera orbit of the object)?

 

Specifically I want half a timeline of a normal camera perspective and then a close up zoom of a particular area of the object all the while it is still rotating for the remaining timeline. 

 

I can't seem to figure out the best way to do this and also how to merge this into a seamless animation. 

 

Thank you 

 

anteros_white_maya.PNG

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Kahylan
Advisor
Advisor
Accepted solution

Hi!

 

1) Put all your Objects in a group

2) set a Keyframe on the group at the beginning of the Timeline when the Groups rotation ise 0,0,0

3) set a Keyframe at the end of the timeline with the rotation being 0,720,0

4) go into the Grapheditor and put the animationcurve to linear

5) Set a keyframe on your camera in the first perspective in the middle of your timeline

6) go 10 Frames forward and set a keyframe on the camera in your closeup perspective.

 

I hope it helps!

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