Hi, I'm trying to animated MASH points randomly on a surface. I can attach them easily enough via the Mesh distribution type. I also figured out one animation method by using a Flight node beneath an Offset node (set to closest point on mesh). This does move them around the surface, but results in a lot of point teleportations which shouldn't happen and create bad glitches if I want to add point trails.
Is there a way I can achieve animation of points around a surface without using a Flight node? I know the World node can attach to surface and I could move points as a group, but not in random directions on the surface AFAIK?