Trouble Deleting Transform Nodes

Trouble Deleting Transform Nodes

bayareadeck
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Message 1 of 4

Trouble Deleting Transform Nodes

bayareadeck
Enthusiast
Enthusiast

I'm having trouble while parenting  joints together to build a skeleton.

Maya keeps generating these transform nodes into the outliner hierarchy.

They are very difficult to delete, because they are part of the hierarchy. 

Freeze transforms, deleting history, or optimizing scene does not work. 

 

Accepted solutions (1)
7,324 Views
3 Replies
Replies (3)
Message 2 of 4

hamsterHamster
Advisor
Advisor
Accepted solution

Reads like you have some non-uniform/negative scale on the joint's somewhere, so those groups are inescapable.

Deleting history or optimizing is irrelevant. However, when Freezing transformations, open Options and enable JointOrient.

Anyways, won't be possible to give definite advice on unspecific case. Post zipped MA with those "nasty" transform nodes present, where it is obvious to see what you are trying to do.


,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti

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Message 3 of 4

bayareadeck
Enthusiast
Enthusiast
Yes I think you are right about the negative values.
I received a possible solution by searching on ------>
https://discourse.techart.online/
( great site). To eliminate creating transform nodes while connecting joint
chains: select joints>
Skeleton> connect joint> options> parent. Seems to be working so far.
Message 4 of 4

kasramohajery
Community Visitor
Community Visitor

I unparented the joint from the main joint and then did as you ask and it stopped making transforms in the ourliner.

 

Huge Thanks to you