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07-20-2020
05:52 PM
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Hi
I was wondering if the rigs do have some limitations related to their motion range or capabilities. For instance, do extensive stretching or bending of the character lead to geometry distortion and dislocation of its controllers? Should we be cautious on the degree of freedoms that we are supposed to bend FK/IK limbs or extend them? Is there a way to perform unlimited bending or stretching that will not cause any deformation or deregulation of geometry without worrying about messing with controllers?
Thanks
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