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Rig explodes in view port but not ACTUALLY exploding

Rig explodes in view port but not ACTUALLY exploding

Anonymous
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Rig explodes in view port but not ACTUALLY exploding

Anonymous
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Hello everyone,

 

I'm afraid I can't post any images of the rig I'm working with because it's for commercial use. I'm working with some people at the studio to help me fix the issue but haven't found a solution yet so I thought I would try posting here.

 

My problem is that for this one rig, I've done a blocking pass and posed out the character just fine. For some reason, I think I may have pushed something that is causing the rig to visually explode as I scrub through the timeline. However, if I click on a control, move it slightly, and then click undo - it snaps back to the original pose that I created... until I leave that frame. When I come back to that frame it "explodes" again.

 

It's slowing me down a lot because to inbetween, I have to constantly: click on control, move, undo to see the poses. I don't know if it's something I pushed accidentally in Maya because I open other scenes with different rigs and everything is just fine. If I bring in this specific rig again and start a new scene, it begins to do the same thing.

 

Any help...?

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Anonymous
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Accepted solution

Never mind! I figured it out. It has to do with the cached playback. It was overloading and shutting down on its own. I just had to adjust the settings.

 

 

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aisosa_idahosa
Observer
Observer

hi! how did you end up adjusting your settings to fix the issue ? i'm having a very similar problem

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