Render an FBX file
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Hello. I have imported an FBX file of a motion capture that was exported from Motive (Optitrack motion capture camera software). I was able to also import another model from a free model site and add the FBX motion capture file's movements to the model. I did that by selecting both at the same time and then binding the skin.
The next step is to be able to render the current file so that it can be exported to a program like Nuke and added to an existing video scene. I found the video below about rendering an animation file that had been imported into Maya. But, I can't find anything about rendering an FBX file. There's a piece in the video below about setting up a camera for rendering. But, in my file in Maya, I can't figure out how to connect the FBX file's camera to the rendering process.
https://www.youtube.com/watch?v=vxvIUBeTkL0&t=3s
Do I need to combine the two files together in Maya before rendering? Or, does binding the skin do that? And, once rendered, what will I see once I export the file and then import it into a program like Nuke? Will it just be the character with the motion capture movements? Thanks.