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Problem with skinning/rigging
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Hi, i'm a student in 3d Animation, and we made a hand that we will animate. I made all of the rigging step for the hand, and same for the skinning, but, there is a probleme on the 3rd joint of a finger, the skinning is correct but when a move/rotate this joint, nothing happen, the mesh doesn't move. But when i move the previous joints of the finger, all of the finger is moving. So if anyone can help me, i would really appreciate. Thanks