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I'm animating a fight between two rexes. At one point Rex 1 grabs Rex 2 by the neck, so I have Rex 2's center of gravity parent-constrained to Rex 1's head (so Rex 1 can shake him around and Rex 2 will automatically follow.) I finally managed to figure out how to key the constraint on and off on a separate animation layer. I have the 'Blend Parent' node and the 'Node State' added to the anim layer, and I've keyed them so that the constraint turns on right when Rex 1 grabs Rex 2's neck. The problem is, the constraint works properly but it causes Maya to "forget" the keyframes I already had set on Rex 2's center of gravity control. So even if he's not following Rex 1, his COG control remains motionless through the whole timeline as if I never keyed it.
What am I doing wrong?
Solved! Go to Solution.