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Need help with Maya blendshape
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04-18-2020
11:05 AM
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Hello,
This is maybe a simple problem. But I couldn't find the answer I was looking for about this.
I have a blendshape and the original mesh (with 0 translates, rotates, and scales) but somehow the blendshape kept moving the mesh even though I already drag the original skin cluster above the blendshape on the inputs menu.
i was wondering if anyone knew a way to stop the blendshape from messing with the mesh? I used Maya 2018 for this. Thank you.