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05-08-2017
04:26 AM
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Hello,
I am new in Maya, but I encountered a big problem.
The question is that I wanted to change the position of the joint after skinned without changing the shape of the model.
So I searched the information on Google, they said I can use the tool of "move skinned joint tool", but I can't find it on menu.
(I use 2017 version of Maya)
I wonder to know how to unbind the model and the bone so that I could move the single joint?
Also, the adjustment will not remove the skin weight I set before when I bind them together again.
Really appreciated for your help and kind reply.
Thanks.
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