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Merging Two Meshes After Collision
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Hello all! I am working on creating an animation of soap bubbles colliding, bouncing off one another, and eventually joining into one bubble.
I am wondering if anyone in the community has created animations where one mesh joins with another mesh when they meet. Basically like you might see in real life where one bubble soaks up another bubble and they become one. Below is a couple of screenshots describing sort of what I'm talking about:
Would the best way to achieve something like this be manual mesh animation or a particle system?