Issues trying to define humanIK character by controller instead of the skeleton.

Issues trying to define humanIK character by controller instead of the skeleton.

thatchawat101102
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Issues trying to define humanIK character by controller instead of the skeleton.

thatchawat101102
Explorer
Explorer

Hello all! Have anybody tried defining character by controller before? I’ve been trying to retarget a mocap dance onto this really nice rig I bought and it have been giving me hell for two days now. When I finished defining the controllers when I tried to lock the definition it denied me because the creator locked the scale attribute on the controller. When I finally unlock all of that and lock the definition it instead deform the right side of the body by folding in the forearm and moving every other right controller weird places.

 

I would appreciate any help I can get from y’all thank you in advance.

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thatchawat101102
Explorer
Explorer
Accepted solution

 Nvm I solved it. I never used humanik before so I was being dumb instead of making a custom rig after defining the bones I tried to defined the controller right away

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theRealcreatrr
Community Visitor
Community Visitor

Hi, I've purchased the same models not too long ago I have a few questions if you don't mind answering. Have you setup that model with maya humanik and exported into another program allowing you to use it without any problems? Do you mind sending a video like before on how to do so? I'm using a free trial of maya to see if I can export these character's/rigs into an animation software: Casacdeur. If you don't mind helping a fellow, it'll be much appreciated thank you in advance.

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