Importing mesh distorts bones.

Importing mesh distorts bones.

Anonymous
Not applicable
602 Views
3 Replies
Message 1 of 4

Importing mesh distorts bones.

Anonymous
Not applicable

Hey there all 🙂

 

I am trying to import my mesh into a Maya scene that has some bones in it. As soon as the mesh comes in it makes the bones go completely out of whack, I have attached a screenshot of the before and after importing the mesh.

 

Anyone come across this disaster before?

 

Thanks in advance.

0 Likes
603 Views
3 Replies
Replies (3)
Message 2 of 4

francesco.torchia
Alumni
Alumni

Hi Spencer and welcome to the community,

 

would it be possible to send me the files, so I can try to reproduce your issue on my computer?

 

It would also be great if you give me some additional information, like which version of Maya you use, which operating system...

 

Regards,


Francesco Torchia
Technical Support Specialist – M&E (3ds Max, Maya)
0 Likes
Message 3 of 4

andreasng____
Contributor
Contributor

sounds like the mesh has info about the bones or scene size or something.

 

How do you export the mesh? FBX, MA, MB, OBJ?

0 Likes
Message 4 of 4

francesco.torchia
Alumni
Alumni

Hi Spencer,

 

just wanted to check if you still need assistance or if in the meanwhile you figured out how to fix your issue.


Francesco Torchia
Technical Support Specialist – M&E (3ds Max, Maya)
0 Likes