Importing After Effects face tracker keyframes into Maya

Importing After Effects face tracker keyframes into Maya

Anonymous
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Importing After Effects face tracker keyframes into Maya

Anonymous
Not applicable

Hi everyone,

 

I've been experimenting with the After Effects face tracker, and I'm wondering if there is any way to import that data into Maya to animate a character.

 

Here's an example of the AE data:

***

Adobe After Effects 8.0 Keyframe Data

    Units Per Second    29.97
    Source Width    628
    Source Height    480
    Source Pixel Aspect Ratio    1
    Comp Pixel Aspect Ratio    1

Effects    Face Track Points #1    Left Eyebrow Inner #10
    Frame    X pixels    Y pixels    
    0    287.587    147.994    
    1    287.806    147.334    
    2    288.25    146.748    
    3    288.365    146.301    
    4    287.96    145.886   

 

***

Can this data format be used in Maya?  If so, how would I go about importing it?

 

Thanks!

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J450NP13
Advisor
Advisor

Is there an option to export the data as null objects?

 

They would be locators in Maya.

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Anonymous
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Not that I'm aware of... it looks like I'd be better off using Matchmover or something similar instead.

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J450NP13
Advisor
Advisor

I use syntheyes.

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