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Hi everyone,
I've been experimenting with the After Effects face tracker, and I'm wondering if there is any way to import that data into Maya to animate a character.
Here's an example of the AE data:
***
Adobe After Effects 8.0 Keyframe Data
Units Per Second 29.97
Source Width 628
Source Height 480
Source Pixel Aspect Ratio 1
Comp Pixel Aspect Ratio 1
Effects Face Track Points #1 Left Eyebrow Inner #10
Frame X pixels Y pixels
0 287.587 147.994
1 287.806 147.334
2 288.25 146.748
3 288.365 146.301
4 287.96 145.886
***
Can this data format be used in Maya? If so, how would I go about importing it?
Thanks!
Solved! Go to Solution.