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How to create a dynamic face rig like this?

How to create a dynamic face rig like this?

m_shehataL7BGN
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How to create a dynamic face rig like this?

m_shehataL7BGN
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I'm wondering what methods to use to achieve a dynamic cartoon facial rig similar to the one attached. I'm mostly interested in the eye and mouth rigging, including the change in shape of iris/pupil! I've seen some stuff about it for Blender (like using Geometry Nodes & Booleans) but am wondering how to achieve this in Maya. Any advice would be appreciated!

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