How to convert my orient constraint into a float attribute ?

How to convert my orient constraint into a float attribute ?

dabestorm
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How to convert my orient constraint into a float attribute ?

dabestorm
Participant
Participant

Hello, I'm rigging a book and I'm creating an orient constraint for my controller. I would like to create a driven key to turn the pages of my book, but my attribute stay in int. Can you help me please to convert this attribute ? If you need more informations about my file, feel free to ask.

Thank you for reading and have a good day !

 

dabestorm_0-1663575714980.png

 

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654 Views
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Message 2 of 5

Kahylan
Advisor
Advisor

Hi!

 

the weight attributes on an orient constraint are float on default. Just type in the float value you want to key and it should accept it.

 

I hope it helps!

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Message 3 of 5

dabestorm
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Participant

Thanks ! So I misexplained my problem. I have create a driven key with a controller (from 1 to -1) but when I move this controller, the weight change instantly.

There is a clip to show it.

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Message 4 of 5

Kahylan
Advisor
Advisor
Accepted solution

I see, there could be some explanations for this. But I think it is most likely that your driven key is in stepped mode instead of linear mode.

Select the constraint, then open the graph editor (Windows-> Animation Editors -> Graph Editor).

The driven key animations are displayed like normal animation curves, select the attribute on the left to single them out. if they look like this:

Stepped_Tangents.png

It means that they are in stepped mode, so you can just select the keyframes and then use the "Linear Tangents" button:

lt_btn.png

 

If that isn't the case, please attach a picture of the animation curves of your set driven keys, that will help me find out how to fix your problem.

 

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Message 5 of 5

dabestorm
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Participant

Thanks a lot ! Didn't know that a driven key was displayed like a normal animation !