Message 1 of 5
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I have two intersecting objects, a plane and a sphere. The plane is wide enough that it cuts through the sphere completely. The third object, which is a cube, needs to be geo-constrained to both the sphere and the plane while the plane rotates in place. The plane always intersects the sphere completely (creating a dynamic circular cross section) throughout its movement (see attached JPG file). Maya doesn't seem to support more than one geometry constraint on an object. What would be a work-around? Thank you!
Solved! Go to Solution.