Graph Editor Visual Bug - RTX 9070 XT

Graph Editor Visual Bug - RTX 9070 XT

lukecBRWTM
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Graph Editor Visual Bug - RTX 9070 XT

lukecBRWTM
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Hi everyone, got a really odd bug here that only started a few weeks ago on Maya 2024.2.

When I set a Pre-Inf or Post-Inf curve in the Graph Editor to either Cycle, CycleWithOffset or Oscillate. The out of frame range infinity curve disappears. The curve will behave as the aforementioned but not display at all.

 

In the image below; I have set the tY to Post-Inf Constant and the tZ to Post-Inf Cycle. The former is being dispalyed correctly but the latter is not at all. If you look at the left side of the frame range (red circle) you can see the its trying to load infinity value of the tZ (blue line coming up from 0 value).

 

View Infinity is on. They do appear when "Show Results under the "View" menu is enabled but that has never been necessary in the past and consumes a lot of resources to keep enabled.

I suspect the issue might related to my GPU (RTX 9070 XT).

Tried:
- Resetting preferences.
- Other versions of Maya.
- Change Viewport 2.0 to DirectX 11 and other OpenGL modes.
- Disabling my GPU (so as to use the MB GPU but the Graph Editor does not display the graph, just the GE outliner, when I do this and alerts of colour display issues if not on DX11)
- No GPU driver to roll back to according to DeviceManager.
- Switching from DG to Parallel.

Anyone got any ideas?
Thanks.

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