Bones issue/Importing FBX from Unity.

Bones issue/Importing FBX from Unity.

max_ashby
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Bones issue/Importing FBX from Unity.

max_ashby
Participant
Participant

Hi

In the course of doing some freelance work, I've received a file from a client that is supposed to have both a model and a rig in the scene. It is an FBX file, but as you can see neither the rig nor model are turning up.

The joints are clearly registering in the outliner but everything else does not appear. Why is this? Can anything be done about it?

I believe this file was made in Maya and has passed through Unity.

Cover_Problem.jpg

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Message 2 of 3

BradClarkRiggingDojo
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Accepted solution

They were most likely set to a display type of none, check the attribute spreadsheet for DrawType and you can change all of them back to Joint

Message 3 of 3

max_ashby
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Participant

That seems to have done the trick! 🙂 Thanks!

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