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Blend shape geo chache

Blend shape geo chache

Anonymous
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Blend shape geo chache

Anonymous
Not applicable

I have a scene which include blendshape animation as well full body (fingers, hand, foot) animation as well. I want to geo chache. Because scene is already heavy. So i can delete joints and other unnecessory data. Because i also need ncloth simulation and dynamic effect as well. So i thought Geo cahce will be handy then apply ncloth + dynamic fluide. But when ever i apply Geo cahce. My character become spiky and strange bugy. Please help me, Is there any way to geo chace, Blendshape animation + full body animation.

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saihtam
Collaborator
Collaborator

You can use Alembic for this. Go to the Pipeline cache menu and export as a normal Alembic file. Then in a new scene you can import your Alembic cache and do your simulation.

 

Autodesk doc for Alembic cache.

 

Please let us know if you have any more questions.

- Mathias
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