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Alembic cache with materials assignments

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04-23-2021
09:32 PM
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Hello everyone!
We are trying to establish a workflow between Maya and Blender. We are rigging an animation in Maya, caching an ABC, and bringing it into Blender. In that alembic cache, we are able to maintain UV sets but not shader information. Am I missing a check box somewhere?
Cheers,
MIGUEL