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Advanced Skeleton Blink uneven issue

Advanced Skeleton Blink uneven issue

eakcelik
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Advanced Skeleton Blink uneven issue

eakcelik
Explorer
Explorer

Hello. I am working on a rig using Advanced Skeleton 5. While I was going through the steps, I was checking the eyes and both eyes deformed perfectly. However, when I finished the process, I noticed that the right eye is fine, but the left eye is not. the top eyelid and the eyelash of the left eye disconnect and and don't even form complete blink, whereas the right eye, as stated forms a complete blink with the proper intended deformations. I'm not sure how to fix this, considering when I compare the skin weights of both eyes, both look the same. Here's a video of what the issue is.  How can I fix the left eye so that I matches the right eye? Thank you for your time! 

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eakcelik
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Explorer
Accepted solution

Okay managed to solve the problem. All I had to do was press the "Paint Skin Weights" icon in the tweak column, than go down to the deltamush column to press the the "SelectEyeLidsArea" button, followed by the "zero weights selected" button. This made the character able to blink normally.