Announcements

Announcement: We’re aware of an issue affecting starting a new topic from category pages and creating new blog posts. New topics can still be started directly from the relevant board.

Adding Squash and Stretch to Human IK

Adding Squash and Stretch to Human IK

Anonymous
Not applicable
5,041 Views
3 Replies
Message 1 of 4

Adding Squash and Stretch to Human IK

Anonymous
Not applicable

Hi,

I'm an artist setting up a Human IK rig. All is going well except I cannot figure out how to set up Squash and Stretch onto the arms, legs and spine. 

Does anyone have and good tutorials for artist or advice?

 

I have this reference but I don't understand how to apply it: http://help.autodesk.com/view/HUMANIK/2016/ENU/?guid=__files_GUID_2E03D763_48F3_4177_9386_35847D1251...

 

Any help would be much appreciated!

Thanks

 

0 Likes
5,042 Views
3 Replies
Replies (3)
Message 2 of 4

Anonymous
Not applicable

https://www.youtube.com/playlist?list=PL8hZ6hQCGHMXKqaX9Og4Ow52jsU_Y5veH

 

Is what I am currently using and so Far everything is working.

0 Likes
Message 3 of 4

Anonymous
Not applicable

Hi,

 

It's great that that is working for you but I am using the same tutorial set of videos and running in to the same issues presumably as the poster above. 

 

You see, the FIRST THING that he begins to do in "Creating a Character Rig - Part 5: Torso squash and stretch"

(https://www.youtube.com/watch?v=Ip-5PD3aNIg&t=0s) is go in to the Node Editor and attach the "World Space" information from the "Spine Curve" to a "curveInfo" node. However, he is working in Maya 2013. In Maya 2018 there is no output from the "Spine Curve" that is called "World Space". There is "World Matrix", "World Inverse Matrix", and "World Normal". This is very frustrating.

 

I'm not sure how exactly it appears BUT if you go to the "Other" option in the curve's output menu and start expanding all of the options, "World Space" does in fact appear.

 

Kindly,

 

Gabriel

 

Message 4 of 4

simonpm
Observer
Observer

@Anonymous But how do you bypass or add it to an HiK?

0 Likes