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"Brian Ekins (Autodesk)" <
href="mailto:brian.ekins@autodesk.com">brian.ekins@autodesk.com> wrote
in message
href="news:6052900@discussion.autodesk.com">news:6052900@discussion.autodesk.com...
I've attached the source for the program but it
won't be easy to convert to C#. The original is a C++ program that makes
some calls that I don't think exist within the .Net Framework. If you
are able to convert it, I'd like to know. When I wrote it I did a fair
amount of searching and didn't find much. One option is to just leave it
as-is and use it from your C# program by executing as a shell command and
passing the filename as a command line argument.
--
Brian
Ekins
Autodesk Inventor API
href="http://blogs.autodesk.com/modthemachine">http://blogs.autodesk.com/modthemachine
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
"Brian Ekins (Autodesk)" <
href="mailto:brian.ekins@autodesk.com">brian.ekins@autodesk.com> wrote
in message
href="news:6052900@discussion.autodesk.com">news:6052900@discussion.autodesk.com...
I've attached the source for the program but it
won't be easy to convert to C#. The original is a C++ program that makes
some calls that I don't think exist within the .Net Framework. If you
are able to convert it, I'd like to know. When I wrote it I did a fair
amount of searching and didn't find much. One option is to just leave it
as-is and use it from your C# program by executing as a shell command and
passing the filename as a command line argument.
--
Brian
Ekins
Autodesk Inventor API
href="http://blogs.autodesk.com/modthemachine">http://blogs.autodesk.com/modthemachine
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