Copy Faces In One Part, Sculpt to another
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Hi,
The trimming process seems to be very widely used.
As Seen on this thread:
but I have an issue that i wont know that parts will be in my assembly and need to automate this process.
So far I only found a similar code from Brain Ekins:
But it only addresses kPartBodyFilter as SurfaceBodyProxy
I tried looking into the API to know how to change that selection to a face but was not able to.
Im after not having a selection process but rather a predetermined face number example: face(3)
Then comes the sculpting process, which I believe its much more straight forward.
Any ideas???
Thanks