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(u,v) parameters & PointOnFace
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Hi all,
I was wondering about the Face.PointOnFace and Evaluator.GetPointAtParam methods.
What are the conventions for the parameters in the (u,v)-space for faces? And linear parametric space for edges?
For instance is parameter (0,0) always somewhere at the centre of a face, or at a vertex? How can the (u,v) parameters be used to find a specific location on the face?
And with the PointOnFace method, does it return a random point on the face? If so, is it also a different point every time the method is called?
Thanks,
Joren