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So I tend to model where I have the material for say a plate of steel be given the appearance of 'polished steel' and then I make the features in the model be a paint colour (eg. smooth - white). The reason for this is so that when I move the parts into a weldment and do a machining operation, the material that is machined away is left nice and shiny (so that it looks machined).
What I need is a piece of iLogic code that will detect what the appearance/part color is of the first features so that I can run a background code which ties in the client's specific color code and paint spec when a part is 'painted' using my method.
How do I generically detect what the appearance/part color of the first feature is?
Solved! Go to Solution.